iFun Engine API  1.0.0-b6053
Great Technology for Great Games
Classes | Typedefs | Functions
facebook_authentication.h File Reference
#include <funapi/common/json.h>
#include <funapi/player_account.h>
#include <funapi/types.h>

Go to the source code of this file.

Classes

struct  fun::FacebookAuthenticationRequest
 
struct  fun::FacebookAuthenticationResponse
 
struct  fun::FacebookError
 
struct  fun::FacebookPersonalInfoRequest
 
struct  fun::FacebookPersonalInfoResponse
 

Typedefs

typedef function< void(const FacebookAuthenticationRequest &request, const FacebookAuthenticationResponse &response, bool error)> fun::FacebookAuthenticationResponseHandler
 
typedef function< void(const FacebookPersonalInfoRequest &request, const FacebookPersonalInfoResponse &response, bool error)> fun::FacebookPersonalInfoResponseHandler
 

Functions

FUNAPI_DLL_VISIBILITY void fun::Authenticate (const FacebookAuthenticationRequest &request, const FacebookAuthenticationResponseHandler &handler, size_t timeout_in_ms=0)
 
FUNAPI_DLL_VISIBILITY bool fun::AuthenticateSync (const FacebookAuthenticationRequest &request, FacebookAuthenticationResponse *response)
 
FUNAPI_DLL_VISIBILITY void fun::GetPersonalInfo (const FacebookPersonalInfoRequest &request, const FacebookPersonalInfoResponseHandler &handler, size_t timeout_in_ms=0)
 
FUNAPI_DLL_VISIBILITY bool fun::GetPersonalInfoSync (const FacebookPersonalInfoRequest &request, FacebookPersonalInfoResponse *response)