Holds the currently running app ID, authentication info and client version info.
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#include <app_info.h>
static const string& fun::AppInfo::app_authentication_key |
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- Returns
- App authentication key.
static const string& fun::AppInfo::app_id |
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static const string& fun::AppInfo::app_password |
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static const string& fun::AppInfo::authentication_service_provider |
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- Returns
- App authentication service provider.
static const string& fun::AppInfo::client_update_info |
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- Returns
- Client update information.
static const string& fun::AppInfo::client_update_uri |
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- Returns
- URI where to get the current version.
static const string& fun::AppInfo::current_version |
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- Returns
- current version of client matching this game server.
static const std::set<string>& fun::AppInfo::GetCompatibleVersions |
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- Returns
- compatible client versions.
static bool fun::AppInfo::IsCompatibleVersion |
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const string & |
version | ) |
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- Returns
- true if the given version is compatible with the current version.